EVENTO
Videos, Games, and Video Games: Research Challenges in Modern Video Systems
Tipo de evento: Seminário LNCC
Video traffic on the Internet has reached unprecedented levels: not only the global Internet traffic itself has been growing by 21% annually, but also up to 90% of this traffic will be video by 2018. While the great majority of current video traffic is for traditional single-view 2D video, modern types of video that are coming to consumers, such as Ultra High Definition (UHD) video, multi-view video, tiled video, 3D video, and cloud gaming video, will make video processing and transport much more complex than its current state. Another layer of difficulty is added to the above when considering that the majority of consumers will access these videos not with traditional computers connected with wired networks, but with their mobiles devices such as smartphones or tablets. In fact, it is forecasted that by 2019 consumers will access the Internet by 11.5 billion such mobile devices. This creates hard challenges because of battery limitations, wireless access mode which has much wilder fluctuations than wired networks, and their different display and size characteristics.In this talk, we will show specific examples of the above research challenges, and present solutions covering a wide range of systems, including HD Video Conferencing, 3D/multiview video, video-on-demand, cloud gaming, mobile gaming, and mobile video.
Data Início: 12/09/2016 Hora: 14:00 Data Fim: Hora: 15:30
Local: LNCC - Laboratório Nacional de Computação Ciêntifica - Auditorio B
Comitê Organizador: Shervin Shirmohammadi - - -